"SUPER Euli Beuli" Patch Notes – 04.10.2025 (v1.1.00)
"SUPER Euli Beuli" Patch Notes – 04.10.2025 (v1.1.00)
With the update to version 1.1, the following changes have been made:
1. Spike adjustments
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Spikes now have clearer outlines and stronger contrast with the background, fixing visibility issues that were especially noticeable in desert and snow levels.

2. Code adjustments for future enemy implementation
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The code has been restructured to allow the addition of enemies in future updates. Unfortunately, we weren’t able to include them in this version yet, but it’s high on our priority list.
3. Spawn points
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In the original version, players spawned inside a block in Level 4. This has now been fixed.
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Due to the new enemy code, spawn points across all levels (except Levels 11 and 12) have been adjusted and improved.
4. Music
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The title theme volume has been slightly reduced. We’re still not completely satisfied with the current mix, so further adjustments will follow in future updates.
This patch to version 1.1 is our first step towards making the game even better, and we’re continuously working to improve the overall gameplay experience!
https://roega.itch.io/super-euli-beuli
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SUPER Euli Beuli
A little owl. A big adventure.
| Status | In development |
| Publisher | |
| Author | ROEGA™ |
| Genre | Platformer |
| Tags | 2D, jumping, Pixel Art, Retro, Speedrun |
| Languages | English |
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